coocoo
01-27-2004, 05:55 AM
Hi,
I am trying to convert Max file to Maya by exporting obj and fbx but I am having problem getting the procedual textures (i.e. ramp, noise, etc...) out of it.
I found a function to bake those textures in to a map but that's a lot of work for what I'm trying to do. not to mention, the ramp has animation!
Does anybody know how to make this possible??
Thanks,
I am trying to convert Max file to Maya by exporting obj and fbx but I am having problem getting the procedual textures (i.e. ramp, noise, etc...) out of it.
I found a function to bake those textures in to a map but that's a lot of work for what I'm trying to do. not to mention, the ramp has animation!
Does anybody know how to make this possible??
Thanks,
