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View Full Version : Direct X exporter in messiah in the future?


Bertoluci
01-25-2004, 03:41 PM
What do you think, is it possible to have a direct X exporter (for characteranimation) in messiah somewhere in the future? If it is, my pipeline would be ready. I could use LWM for modelling, could do the setup and animation in messiah, could do the renderscenes back in LW or export ingameanimation from messiah.

Just a thought.

;)

lmilton
01-25-2004, 08:44 PM
The .x exporter is slated for the next patch.

-lyle

ljilekor
01-27-2004, 08:16 AM
Wicked!

Bertoluci
01-27-2004, 09:41 AM
Thank you for that info :applause:

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