View Full Version : Direct X exporter in messiah in the future?
Bertoluci 01-25-2004, 03:41 PM What do you think, is it possible to have a direct X exporter (for characteranimation) in messiah somewhere in the future? If it is, my pipeline would be ready. I could use LWM for modelling, could do the setup and animation in messiah, could do the renderscenes back in LW or export ingameanimation from messiah.
Just a thought.
;)
|
|
lmilton
01-25-2004, 08:44 PM
The .x exporter is slated for the next patch.
-lyle
ljilekor
01-27-2004, 08:16 AM
Wicked!
Bertoluci
01-27-2004, 09:41 AM
Thank you for that info :applause:
CGTalk Moderation
01-17-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.