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Irie
06-26-2002, 02:36 AM
Hey guys,

Maybe you can help me out. :)

I have a 360 frame animation that i want to render out as tif files. However, I am encountering a problem. All my options are set and everything, but when i tell it to batch render out, it starts the renderer and then just stops, telling me that it has completed.

Any clues?

thx
irie

Kelly Schubert
06-26-2002, 10:31 PM
I get that happening to me from time to time. I don't know exactly how or why it happens, but here's how I work around it. Create a new camera, and re-animate it so it maches your existing camera. Try re-rendering with this new camera. If that doesn't work, make a new project, and save your scene in this project. copy all your texture files and everything over. I've only had to do that once. I've had the same problem about 6 or 7 times, and usually making the new camera fixes it. I've only had to create a new project folder once.

svenip
06-26-2002, 10:41 PM
did you try to render from outside maya by using the command line ??? it will show you error messages and such things and you have real control about the render settings.

DrAdamDinosaur
06-27-2002, 01:48 AM
I find an easy way to do render out side of maya is to set up your render globals, quite maya and then in explorer find .mb the file you want to render and them right click on it and choose render. Easy. It will use whatever directory is set as your current project to render to. It also brings up the window to show you progress so you can see your error.

alexx
06-27-2002, 08:09 AM
maya can have several reasons for that behaviour to be honest.

but check the following things:
be sure at least one camera has the "renderable" attribute set. for that open the attribute editor of your render camera, go to output settings and see if the button "renderable" is checked.

the second thing is to check in the renderglobals if the output rgb and output alpha is checked. that can be found directly under the place, where you set the camera in the render globals.

hope it helps

cheers

alexx

danyrey
06-27-2002, 08:47 AM
If all this fails look at your firewall settings, because Maya will need to act as a server when batchrendering.
Hope this helps

Greets
-danyrey

TumikSmacker
06-29-2002, 10:51 PM
i dunno
-make sure you have enough space on your harddrive
-make sure the camera is renderable

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