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View Full Version : Topography


johnnyMac
01-23-2004, 09:40 PM
what you you (the viewer) think is the best way to handle topography in a site using maya?

i have CAD drawings that show a neighborhood with some hills. nothing extensive. i'm trying to figure out if i should create a displacement map, try and create some curves and then loft the curves, etc. i will still need to stencil grass and street curbs to the site so i have to keep that in consideration as well. that information is in CAD as well.

thanks.

johnnyMac
01-27-2004, 07:13 PM
i forgot that i posted this message but then again nobody responded to it so i'm going to throw this back in the mix once more...

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