View Full Version : Best Approach??
06-25-2002, 03:41 PM
What would be the best way to take a 3D wireframe autocad drawing into photoshop for rendering?
It is a drawing of a house,
06-25-2002, 04:17 PM
If you can export the vector information from AutoCAD as an EPS file, then you can use it in Photoshop by making a new document, and using the Place command. :)
06-25-2002, 04:35 PM
Yes I think you can export to EPS, but wouldnt there be lines that i wouldnt want ? like from the other side of the house etc?
06-25-2002, 05:01 PM
Ummm... I'm not quite sure what you mean :surprised
It would appear in Photoshop exactly how it appears on your screen, surely...
06-25-2002, 05:11 PM
sorry, i mean i suppose i would have to go into illustrator first and take out some not needed lines,
06-25-2002, 05:35 PM
Dont export to EPS, use the PLOT command and plot to "file" as an EPS... then you have the option to "remove hidden lines". Et viola.
I have a solution for you which will probably work best, it has to do with a function in Rhino called "Make2D" which allows projection of any set of splinecurves onto the construction plane from any angle the camera happens to be pointing at it.
These curves, once projected, can be exported to .AI and used either in Adobe Illustrator, Corel Draw or XARA to convert to Raster before bringing them into Photoshop.
Rhino will import the DWG file directly.
You can download a fully functional demo of rhino here: http://www.rhino3d.com
And if you don't have a vector illustration program to enit the .AI file you can download a fully functional demo of XARA here: http://www.xara.com
06-25-2002, 06:27 PM
Grey, thanks that sounds good,
i have illustrator so that wont be a problem,
could you show me a sample of this "make 2d" thing please
rendering of the Primitives...
and here's a screencap with the curves projected according to the view:
I can email you the .AI file I created using them if you like.
06-25-2002, 07:17 PM
yes please m8, thanks
I need your email address :D
06-25-2002, 07:18 PM
06-25-2002, 07:26 PM
so you started with the Ai file and projected it?
I started with 3D models, and projected them onto a flat surface based on the Camera view.
the resulting 2D curves were then exported to .AI and sent to you.
06-25-2002, 07:34 PM
it just looked a little distorted,
would it be possible to have it at this view, but just the facing lines showing?
I know why that happened...
I'm resending the file!
When I exported it I said "snapeshot of screen" and did it from the perspective screen... like a dummy...
yes you can get exactly that view.
06-25-2002, 07:53 PM
thats grey for you, the know it all xarafiend. :)
hey xarafiend... that sounds kinda cool, like a quake villian...
I'm sure there's another workaround involving importing a simple render with high contrast colors applied to each face, then screwing with levels and channels in photoshop, but that would take far too much tinkering to get right, so listen to grey.
06-25-2002, 08:57 PM
ok ive done it,
i used the plot way, as stated by Master Zap, thanks :)
here is the eps,
06-25-2002, 08:58 PM
i took the eps into illustator and took out the un needed line etc and here is the final ready for texturing in photoshop,
06-25-2002, 10:44 PM
Ok ive made a start on adding some colours and a little noise to give it a texture,
Do you think I am approaching this in the wright way?
How do you recomand I get the detail and shadows in etc?
06-25-2002, 11:06 PM
Changed the colours to match my house more,
06-26-2002, 11:42 AM
Thanks Grey :D
Do you have any sugestions on how I could go about to make this more visualy realistic?
Keep in mind this hole thing is mearly a test exercise, I will start the final once the full 3D drawing is complete in Autocad.
01-13-2006, 09:00 AM
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