PDA

View Full Version : Character Hero


daviddrbal
01-22-2004, 02:34 PM
Hi Guys. I haven't post here something new for a long period.
So I think it's time. I did a new image of Hero "N"
http://www.dreamtalks.org/portfolio/hero.jpg


and also 14 sec. animation test.
AVI Divx (http://www.dreamtalks.org/portfolio/hero.avi)


I also work on one little commercial for Milk company.
MPEG (http://www.dreamtalks.org/portfolio/milko.mpg)


I upgrade my site. I added character sketches and some cool meshes for free. And if you like my Hero it's possible download him from my website with his rig.


See you later.
Thanks for your time.

LittleFenris
01-22-2004, 02:37 PM
Very cool character...test animations were great. The milk animation link doesn't work though...i'd like to see that as well.

daviddrbal
01-22-2004, 02:41 PM
Originally posted by VWTornado
Very cool character...test animations were great. The milk animation link doesn't work though...i'd like to see that as well.

Ouups sorry I forgot it's MPEG ... now it should works.
Thanks

Here is the link for the rest http://www.dreamtalks.org

LittleFenris
01-22-2004, 03:32 PM
You've got some really amazing stuff on your site. :bowdown:

Remi
01-22-2004, 03:36 PM
Good stuff dreamtalks....in the test animations....

Animations numbered off:

1.His fingers could use some work....there's some twitching and and his hands aren't following any good arcs....his toe on his left foot looks like it's floating off the ground...and his right foot slides on the ground...if he picked it up just slightly that movement would be a bit more believable.
.
2.Looks good although...I thought he was going to run off the screen...didn't know what that one was about....but....the anticipation of him going foward could be quicker...he slowly turns back and then swings forward quickly...also make the hips turn slightly before the shoulders.

3.The walk cycle had no real weight shift...his head stayed in one place and the toes were floating a little. I think if you moved him a little off center for every step it would work alot better.

4. The bowling animation looked good....the beginning pose looked a little off balance...but I did like the foot swinging through..and the ending pose....just some work on the beginning I think.

I hope this didn't come off as harsh....just wanted to give some stuff to think about...Good work though and I like the character.:)

AstroSanchezz
01-22-2004, 04:17 PM
hey
always like the characters u have very nice style animation test is lookin good to :)

daviddrbal
01-22-2004, 04:25 PM
Originally posted by Remi
Good stuff dreamtalks....in the test animations....

Animations numbered off:

1.His fingers could use some work....there's some twitching and and his hands aren't following any good arcs....his toe on his left foot looks like it's floating off the ground...and his right foot slides on the ground...if he picked it up just slightly that movement would be a bit more believable.
.
2.Looks good although...I thought he was going to run off the screen...didn't know what that one was about....but....the anticipation of him going foward could be quicker...he slowly turns back and then swings forward quickly...also make the hips turn slightly before the shoulders.

3.The walk cycle had no real weight shift...his head stayed in one place and the toes were floating a little. I think if you moved him a little off center for every step it would work alot better.

4. The bowling animation looked good....the beginning pose looked a little off balance...but I did like the foot swinging through..and the ending pose....just some work on the beginning I think.

I hope this didn't come off as harsh....just wanted to give some stuff to think about...Good work though and I like the character.:)

Wow, what a comments. That's great that you have spend time write all.
I thing that all you wrote has a sence and it's right. What should I say?

see you later, and thanks

daviddrbal
01-22-2004, 04:33 PM
Originally posted by astro-sanchez
hey
always like the characters u have very nice style animation test is lookin good to :)

Thanks.

I was wondering when you gonna tell as secret of your lighting, or how do you achieve so nice skin look with your characters?:eek:

AstroSanchezz
01-23-2004, 04:30 PM
hey :)

well just use a simple radiosity/hdri render with mostly 3 lights 2 for lighting and one just set on spec
the skin is using some gradients on color and diffuse i could always send the preset i always use it's the same on all character i might change to color some :)

CGTalk Moderation
01-17-2006, 05:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.