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View Full Version : Things to come.... new girl


spyder79
06-25-2002, 06:55 AM
Here is a wallpaper I made with the next character from Outlaw Volleyball. More on her will be shown within the next couple of days. I'd actually like your opinions on which version you like better.. i have a colored one and a black and white one.. the black and white i'm posting with a link to the color one. There's also a higher res link in case anyone wants it. comments would be appreciated. thanks.

http://mywebpages.comcast.net/spyder7479/bigimages/thingstocome1024.jpg

higher res (http://mywebpages.comcast.net/spyder7479/bigimages/thingstocome1280.jpg)

color pic (http://mywebpages.comcast.net/spyder7479/bigimages/thingstocome.jpg)

Dr_Pepper
06-25-2002, 07:05 AM
The black and white is better. I would like to see the front of the model.

BTW nice job!!! :wip:

spyder79
06-25-2002, 07:07 AM
you will..dont worry..this is sort of a teaser :)

Sevarf2
06-25-2002, 07:18 AM
Nice. Please, post some close up

ironbearxl
06-25-2002, 04:59 PM
spyder79,
That is looking nice, the other girl you made was my desktop for a good while. The pose seems kinda akward tho, her knee ( behind) is bent in. Also her lower back could use some more definiton.

Did you model her hair or is that a plugin?

:applause:

lude
06-25-2002, 05:39 PM
Is that ingame resolution too??? It+s so unfair, I only get 2500 for my babes

spyder79
06-25-2002, 06:32 PM
her hair is modeled..no plugins.. the model is the in game model.. also around 16k poly's.. i agree that the pose is a bit awkward.. the knee, believe it or not is facing somewhat forward...i took a look at it and whenever i move it out, it looks even wierder...i guess i need to play with it a bit.. more poses are coming soon anyway.. i'll post when i get them up..

Kaz
06-25-2002, 10:16 PM
wicked. :buttrock:
Dunno what else i can say. I can't belive that's a game model. I wish i could find some tutorials on how you do this. Is it basically extrude out and edit the basic shape then go over with artisan or poly shape tool to smooth things out. arhh i dont get it.
Working with that many poly's in maya's poly modeling would be really hard i'd think.

little5points
06-25-2002, 11:00 PM
spyder, looks good. I reviewed Outlaw Golf for the local paper and loved it.

I'm looking forward to the next game. I hope the animator can do justice for your models

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