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View Full Version : Question: Animate with morph or not?


IKHAM
01-19-2004, 04:08 PM
Hi

This is my first help request here. I hope you guys can give me some good advice.

Below is an image of a character I am going to animate. As you can see there is an antenna on his head. I want to animate this so that it wobbles about as he moves.

http://www.ikham.co.uk/storage/toybot.jpg

I am planning to use morph targets to capture 4 different bends in the antenna and then animate manually, but I was wondering if there was a simpler method.

Maybe some plugin that would animate it automatically. I think it would save alot of work.

Any help will be appreciated. Thanks

Wardile
01-20-2004, 03:08 PM
Morph would be a waist of time, instead use the flex modifier, it adds secondry motion with alot less effort

IKHAM
01-20-2004, 06:46 PM
Now there's a good idea. Thanks for that. [reaches for his 3dsmax bible]

Any other suggestions?

IKHAM
01-21-2004, 03:23 AM
Oh boy. After playing with the flex modifier for a while, its totally what i need.

Thankyou Wardile :thumbsup:

Wardile
01-21-2004, 06:17 AM
Slong as it helped, maybe i too must go play with the flex modifier, looks cool

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