Shadow_Ninja2
01-19-2004, 02:07 AM
i made a model and now i want to know how to make custom bones in character studio! i have 3ds max 4.2 with CS 3.1! i made wings and a long old tail for it and it is going to have pistons and other cool stuff moving around!(cyborg thingy) when i figure this site out i'll post some renders and stuff up in the game wip forum!
but for now i want to know how to "bone" the model! plus i was trying to construct a enviroment for it to display!
:)
and plus i want to know how to do those cool wire frame renders i see in all the forums!:shrug: the poly count is around 4k ish!
alot of one sided polys and optomized faces! to pull off such alow poly count considering the detail i put in it!
but for now i want to know how to "bone" the model! plus i was trying to construct a enviroment for it to display!
:)
and plus i want to know how to do those cool wire frame renders i see in all the forums!:shrug: the poly count is around 4k ish!
alot of one sided polys and optomized faces! to pull off such alow poly count considering the detail i put in it!
