View Full Version : spacejet thingi
01-17-2004, 09:22 PM
model - firegold
model concept - assassin GT
skin and skin concept - me
low poly game model (664)
my latest skin
nothing special with the render, just a print screen
i know the pilots may look weird from certain angles but since side view will be show the most i think its ok
C&C are welcome :beer:
01-17-2004, 09:40 PM
your decals are on backwards o.O
01-17-2004, 09:43 PM
01-17-2004, 11:17 PM
OMG it r teh l33t?!?!?!!!!!
:) j/k - kickass work as always mate!
01-17-2004, 11:47 PM
hey bro :D
01-18-2004, 01:15 AM
amazing textures.. Can you post the concept drawing and sheets too? I'd love to see em. keep it up.
01-18-2004, 01:43 AM
hey thats a nice whatchamacallit space thingie.
01-18-2004, 05:34 AM
I really like the appearance of the metal, that sort of powder coated look ( i think thats the term ) sometimes seen on concept cars. Not bad for the polycount either
01-18-2004, 06:18 PM
I love it! Great design and the texture work is top notch.
Personally I think you should just get rid of the pilot silouhette, it might look a lot better and less confusing.
Since you mirrored the texture and the decals are reversed just replace the letters and numbers with ones that are reversable like 0 l M and stuff like that (it's a bit of a cheat but, looks better than backwards characters.)
By the way, I saw your other texture work - you have got some incredible talent. Your weapons are outstanding! Please post more when you get a chance.
01-18-2004, 11:01 PM
thanx for the nice words man
ill post some new renders when i fix some stuff i still dont like
about the numbers
i though about the same thing
will fix that too
01-19-2004, 01:23 AM
here is a photoshoped render and a wireframe for those who wanted :)
the jet in ps render is clean
only the background was photoshoped
missile rack fixed
thanx again peeps!
01-19-2004, 01:50 AM
01-17-2006, 05:00 AM
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