View Full Version : Character WIP: Morgoth
Magus 01-15-2004, 08:47 PM Hello
im new here. just want to show what im currently working on.
http://www.geocities.com/baguadizuk/morgoth/helmpersp1.jpg
sorry its geocities.
just the head/helmet of the character, from a concept art I did.
just want to know what you guys think.
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macouno
01-15-2004, 11:56 PM
because it's so dark it's hard to see what's what. But I like it.
I think for a picture you'd need to somehow use a texture to make it easier to make out. for an anim it can stay dark ;)
Magus
01-16-2004, 01:00 PM
sorry bout that
but heres a right view
http://www.geocities.com/baguadizuk/morgoth/helmright.jpg
and a perspective.
http://www.geocities.com/baguadizuk/morgoth/helmpersp3.jpg
the helmet is a bit complicated but of course a bit polygon heavy, but nearly finished with it. its a bit ambitious for a beginners modelling
the main body will be done more quickly. all done in 3dmax
the concept art is here for the helmet
http://www.geocities.com/baguadizuk/freehand/morgothhead1.jpg
and the whole character. but i will be making a few changes
http://www.geocities.com/baguadizuk/freehand/morgoth1.jpg
thank you and regards
DoctorStopMo
01-16-2004, 05:20 PM
Nice job :). If you rename the extensions of your pics so that they end in .txt instead of .jpg, they will show up instead of the little red x.
Krypton
01-16-2004, 05:41 PM
Off to a very good start. I like it. My only crit is that there's a little bit of pinching right here:
http://www.jasonrost.com/CGTalk/helmpersp3.jpg
Other than that, it looks great, keep up the good work!
Magus
01-26-2004, 03:55 PM
just a quick update on my morgoth model.
Ive just finished the mesh for the helmet.
bah. too hard i dunno how you guys can do complicated objects so quickly. but i dont think the main body will be as tricky.
anyway heres link to pics of the helm
http://www.geocities.com/baguadizuk/morgoth
critics welcome.
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