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View Full Version : importing mocap (.bip) files AFTER keyframing...


Nurbed
06-24-2002, 05:19 AM
need help! :scream:
i used the motion flow editor first and edited some .bip clips together. then i added my own animation after it. but now i wanna put in one more .bip file so it'll blend with everythign i've got now, but i can't do it! i tried saving the segment of all the animation ihave and then reloading that into the motion flow editor but my feet get all screwed up (body/object mode i guess).
help?

and even when i just wanna attach a new .bip file after it, and i change the start frame of it, it creates a bunch of key frames of the character just stnading still! agh

Nurbed
06-25-2002, 05:21 AM
wow you'd think someone would know something about max.

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