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Slurry
01-14-2004, 05:12 AM
Check out this article by Jason Schleifer on VFX World.

Weta senior animator Jason Schleifer talks about what it was like going Gollum for the landmark Lord of the Rings trilogy.

Link (http://vfxworld.com/?sa=adv&code=319b255d&atype=articles&id=1968)

bentllama
01-14-2004, 06:12 AM
nice read.

thanks for sharing the link.

good work Jason! :beer:

jason-slab
01-14-2004, 08:51 AM
thx 4 the link!!!!

yeah nice read, and amazing work!!

and again, good luck with your new job jason!!

:)
|jason

lildragon
01-14-2004, 10:16 AM
Very nice, congrats JS.

-lild

azazel
01-14-2004, 10:59 AM
nice wireframe :) :beer:

Breinmeester
01-14-2004, 01:21 PM
Wow! Really cool article! I like the personal approach. Good read, Jason!

mattmos
01-14-2004, 01:31 PM
Cool article. Thanks for the heads up!

Laa-Yosh
01-14-2004, 03:14 PM
My goodness, 1 day throughoutput for shots sounds impossible. But it at least explains some things about how ROTK was completed... Congrats^2 for the team, amazingamazingamazing.

Verma
01-14-2004, 04:30 PM
Very nice read, thanks for the link preciouss ssss.

soknik
01-14-2004, 06:11 PM
The Gollum character is such a ground breaking moment for the CG world goes as far as its lifelike qualities and its realism.
I believe it should be the foundation for teaching artists and TD skills how to set up, create, animate and direct GC charaters.

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