View Full Version : Clay modeler
mhovland 01-12-2004, 04:54 PM So do any of the beta testers for Clay have any information on when the software will go into public beta, or <gasp> be available for public consumption?
The Rocket 3D (http://www.rocket3d.com) website hasn't changed or been updated in quite some time, so getting information is difficult, at best.
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I'm not a Beta tester but from what I have read there will NEVER be a public beta and there is no release date. Conservative estimate - 18 months to 2 years. Don't hold your breath! - Baz
Sentenza
01-14-2004, 04:50 AM
But WHY ... not ??? :hmm: :sad:
visualboo
01-16-2004, 04:24 AM
Originally posted by BazC
I'm not a Beta tester but from what I have read there will NEVER be a public beta and there is no release date. Conservative estimate - 18 months to 2 years. Don't hold your breath! - Baz
Gimme a break Baz. Post some solid evidence of anything you said.
I'm not saying anything either way about your comment except that I don't like when people start rumors.
I heard they are timing the release to coincide with Mirai 2.0 which will be released late spring of next year. Details will be presented at SIGGRAPH '04.
;)
Sentenza
01-16-2004, 05:17 AM
Mirai 2.0 ... After all these years ? ... Hhm ... maybe I will still keep an eye on this, again ... ?! :)
Jb5k1
01-16-2004, 12:12 PM
YES YES YES YES YES
MIRAI MIRAI MIRAI MIRAI MIRAI
YES YES YES
W00000 W0000000000000000
Sentenza
01-16-2004, 04:18 PM
Like you said Jb5k1 ... :-)
I just don't give up a little bit of "hope" ... I think !
Originally posted by Goon
I heard they are timing the release to coincide with Mirai 2.0 which will be released late spring of next year. Details will be presented at SIGGRAPH '04.
;) LOOK AT THE SMILEY. Sorrybut my post was a joke. Mirai should come out eventually. They do after all have a working v1.5 using in LOTR, but no one (especially me) can really say when its coming out.
BazC - Could you point me to a thread that will confirm your information?
Certainly! It would be a pleasure! This is a link to thread in which Kaiskai agrees with an estimated release date of 18 months or so. I don't remember where I read MartinKrol's original estimate. There are numerous other references along the lines of "If you want to try Clay tough! It's only being beta tested by the best of the best modellers"
It's all here on CGTalk, if I could be bothered to search it out for you, I would! :o) - Baz
http://www.cgtalk.com/showthread.php?s=&threadid=112627&perpage=15&pagenumber=2
ambient-whisper
01-17-2004, 12:22 AM
the main site for clay doesnt need to be updated really, since its not gone commercial ( and it could be a long time ). but theres a private site/forum/etc for it which the testers use.
peanut
01-17-2004, 12:59 AM
I dont wanna burst anyone's bubble but why bother with Clay, if you cant do anything in photoshop you wont do anything in Clay or Maya 7 or even 3dsMax 9
Clay is not a Magical App just a tool
ambient-whisper
01-17-2004, 01:26 AM
maya hasnt updated its modelling tools like at all since its inception.. dont count on that one.
also. what makes clay isnt the tools but rather how few of them you have and in how many ways you can use them, and the interface.. theres like none. ( just a viewport and nothing else ).
you can make maya and max.. etc look like that too but the problem is that the app wasnt made to work like that. so youll often have to go through the options menus. or channel box.
then theres the case of interactivity, umongst others.
different modellers for different people :). most modellers are almost identical in how they work. clay is similar but accomplishes most things with less hassle ( not everything though.its got its shortcommings. ( being that its only at version 0.23a )
it does have a few things that other modellers dont however, which are rather helpful.
oo. i should mention that its about 1 meg big.. and bloody stable.
dont remember my last crash ( it was with an unstable version which we were warned about )
private
01-17-2004, 03:11 AM
What is the author's name and email address that is coding Clay? Thank you.
ambient-whisper
01-17-2004, 03:21 AM
posted it before somewhere.
but his name is Jason Narin
and the email is ( remove the NOSPAM )
jason@rocket3dNOSPAM.com
he asks to see peoples work first, so have some samples ready.
private
01-17-2004, 03:24 AM
Thanks.
Jb5k1
01-17-2004, 04:41 AM
I don't understand how these clay modelers work...
like isn't it just a normal modeler, or nurbs, or is it like different from nurbs and poly's and sub-d's.
I dunno, but wings and silo are rockin my modeling world right now
lol, rockin my modeling world..... omg dont listen to me LOL
visualboo
01-17-2004, 07:50 PM
The thing about Clay is that it has a very fast and intuitive workflow. Silo and Wings don't have anything on Clay.
As of right now it's only a poly modeler. Read ambient-whispers second to last post, he summed it up pretty well actually.
Originally posted by ambient-whisper
posted it before somewhere.
but his name is Jason Narin
and the email is ( remove the NOSPAM )
jason@rocket3dNOSPAM.com
he asks to see peoples work first, so have some samples ready.
Both of you are very skilled modelers, as are most people that I hear say that they are using Clay. So I'm curious about how open he is to having people join the beta? And what level of work and experience does he require?
I would ask him, but I doubt he wants a ton of people like myself begging to be let on.
Thanks.
Jb5k1
01-18-2004, 12:21 AM
Dude, goon, what do you have to lose. Just send an email and be like, I wanna beta test your app, and be like, I have pictures and demos or whateva of my work if you want/need to see it.
The only thing you'll get in response would be a yes or no. Take a risk dude
Tis not even a big risk
Geta-Ve
01-18-2004, 01:04 AM
visualboo
The thing about Clay is that it has a very fast and intuitive workflow. Silo and Wings don't have anything on Clay.
i resent (spell check?) that comment! lol now, ive never used clay so i obviously cant say for sure, but wings is an amazing modeler being as it is ALMOST a one man project.. and FREE!!!! i dunno how many people have programmed clay but if its ALMOST one, and if clay ends up being FREE then i will believe your magical statement...heh heh...
bah that was a useless post.... oh well... wings for me personally is better than any commercial app... though i havnt tried silo.... is that free? or where can i get info on silo?
KingMob
01-18-2004, 01:27 AM
wings is a great app.
Martin sums up clay pretty well tho.. Thats what i like about it.
Boo also hehe.
But you are right, it is not a mgical app.... and yes a good modeler can do the same in any app...the question is how long it would take, and how much he fights the app.
I was a die hard wings fan (still love it but dont use it) before i joined the beta for clay, so I agree, of the modelers i have used its an amazing app.
And yeah clay is insane,ly stable...I only have crashes if I do something insane.
-Ian
Jb5k1
01-18-2004, 01:35 AM
Geta-ve, I've been using Wings and Silo for a little while (actually only like a week with silo), and they're amazing.
Silo can be read up on at the developers website. It's extremely cheap, and is very good. It has this modeling ability to morph objects that aren't selected, to make the mesh work better, but I'm not sure if you can toggle that, because sometimes it's a little annoying.
Anyway, Silo's website is www.nevercenter.com , and the price for it is $109. It is a little awkward at first, that is if you're used to wings or some other apps, but there are many customized UI's out there (I like sokar's on the forum).
Give it a try, tis good
Geta-Ve
01-18-2004, 02:13 AM
hey, i was just wondering, does clay match up to mirai? obviously only a few can answer this.. but it would be great to know... because mirai for me anyways is like the god of modelers... or the such... haha
jb5k1: hey i took a look at silo, from the gallery there it doesnt seem like you can create very realistic models with it.. is this true or is it just the gallery that happens to be mostly toony?
ambient-whisper
01-18-2004, 02:23 AM
mirai= many very very skilled coders coding it for over 11-12 years. ( well they started with a bunch back before nichimen. then they had about a dozen ( plus other companies collaborating with things like the mocap/animation sides of things ) now its like 1 or 2..
clay= 1 skilled coder/artist coding on his spare time.
mirai= old
clay= newer
mirai=complex
clay= simple
mirai= has lots of stuff, and then some
clay= has much less stuff.
mirai= less comfortable ( unless your working with bones and morphs, then it kicks ass )
clay= more comfortable.
Jb5k1
01-18-2004, 03:06 AM
@Geta-ve: well, if you take a look at sokar7's work, you can see that all he uses is Silo, and produces some very realistic models. I mean that he only uses silo to model, then exports to render. http://www.sok7.com/ <==== very good stuff from silo
@AW: I'm surprised that you of all people would say that mirai was too complex. I've watched your videos of modeling that tiger thing and the hand and the orc lookin character, and I was amazed. I watched them at somewhat normal speed, and you seemed to still be flying right through them.
Oh well. Also, do you know when the rocket3d website will be updated. I'd like to see some more screen grabs, and maybe hotkeys, which I'd assume there are.
ambient-whisper
01-18-2004, 05:41 AM
complex doesnt mean hard. but it involves more thought put into the process than in clay. plus theres bones/ the countless ways of manipulation ( especially once you discover that the original 10 or so ways arent all thats there, you can press left/middle/right mouse buttons to get sub options.. and some of those sub options have mini options too.. then you discover that you can press alt or ctrl..( plus one of the mouse buttons ) or do a combo on each of those items to get even more hidden goodness. i still dont know every single combination there is. ofcourse theres a normal tweak in here too, but it doesnt have a magnet ability in tweak, so thats a downer. not being able to have holes in your geometry is also a big downer. i didnt care about it at first but after a while of using clay, sometimes i like to build stuff poly by poly ( like clothes. ). having that option is always nice.
Jb5k1
01-18-2004, 09:40 PM
I see what you mean AW (it feels weird for me to call you Martin, although that's your name). I wanna try clay, but I haven't really, like, succesfully completed any 1 type of model. I've been working on my game model, which looks pretty good, but it's far too high poly, and now I have to decrease the poly's manually in wings, and its starting to look like shit (pardon my french).
I'm sure it was easy for you to get to be a beta tester, but would it be hard for someone like me? I probably wouldn't know what to do with it, because it seems the layouts for all the programs I've seen/used are different.
Lucky you.... :thumbsup:
Geta-Ve
01-18-2004, 10:05 PM
wow, AW, i was always under the impression that wings was basically a child of mirai... not a true child obviously because thats nendos job but you know what i mean... it seems like mirai is more complex then i took it for...
also i didnt know that clay was a one man job... hmm nevermind about my previous comments then..
still unfortunate to hear that clay is better...heh just makes me sad... but as is all truths.. its not the program its the artist.. :)
anyways thanks guys for your comments :thumbsup:
Jb5k1
01-19-2004, 01:41 AM
Although we're not fortunate to play around with clay and it's controls and whatnot, but it's just less work to make things in clay. Geta-ve, it kinda sounded like you thought mirai is just like wings. Wings is more comprable to nendo, which u actually can get a demo of to observe. It's almost the same thing.
Mirai is very very complex. You can go to one option and depending on which mouse button or if you hold alt or ctrl, can give you more sub-options. It's very productive once you know what you are doing, but it is kind of a neuisance (spelling?) at first.
It seems that nowadays, 3d apps are aiming more towards how much you can get done given a certain amount of commands. Apparently, clay is amazingly speedy by means of productivity. I can't wait to get to try this...
After seeing King Mob's work with Clay for the last couple months, I've been eager to learn more about the app.
I emailed the programmer a couple of days ago asking to become a beta tester, I'm hoping he responds. For those of you using the app, did you ask to be a tester, or were you contacted?
-Kol.
Geta-Ve
01-19-2004, 11:04 AM
jb5k1: Mirai is very very complex. You can go to one option and depending on which mouse button or if you hold alt or ctrl, can give you more sub-options.
you can do the same thing in wings... with most of the menus you can hold down ctrl or alt or ctrl and alt or middle mouse button etc etc and get different options...
ive used nendo on occasion, and for me personally and i know many others feel the same way, wings far exceeds nendo in almost every way... hence why i chrisin it the child of mirai.. though i guess if you want to get technical, if im not mistaken, wings was created because nendo wasnt being sold to a certain programmer (which i cannot spell his name B.G.) sooo i guess nendo would be wings's father and mirai would be wings's grandfather... so really wings is a grand child of mirai.....
umm ya.... you know what.. just drink and be happy :beer:
StephanD
01-19-2004, 12:11 PM
I prefer to use Wings over Nendo but if they ever put in a Virtual Mirror,a Tweak Mode with Magnet,customizable hotkeys and raise the 20,000 poly limit,I'll consider buying Nendo.
mhovland
01-19-2004, 03:29 PM
I don't think you can buy Nendo, that is the reason Wings exists. Bjorn tried to buy Nendo, and never got a response, so he rolled his own.
Jb5k1
01-19-2004, 06:47 PM
whatever floats your boat
but i'd still like to get a copy of mirai.... and clay.... and 3dsmax.... and maya.... and xsi.......
heh, hi hopes for not having any source of income
i've emailed the author for the first time over a year ago, and a second time there is a few weeks, but i haven't had any response from him (negative or positive). Someone talked to him recently (email, IM, etc) ? I hope i can test clay one day :beer:
koroko
01-20-2004, 01:04 PM
I´ve also tryed to contact jason for betatesting...no response here
Any of you guys had any luck?
to the ones using clay : is jason checkin that email ?
thank guys...
see http://www.rocket3d.com , just have been updated...
hope i'll have a reply soon, just to be fixed =)
Thanks for the info Atog!
Xtrude
02-20-2004, 05:39 PM
Ya Know.............
There are literaly hundreds of really good modeling dudes and dudettes here at CGT, and yet I doubt that this much feedback would assist the creative process of building said app, rather it might lead to a nightmare of one attempting to sort through said feedback.
Personaly, I think the Rocket page says it all, for now, and I hope that one day all comes to fruition and the world gains yet another fine set of tools for one to employ in their artistic ventures.
In the mean time, use what you use, and go, go ,go
just my 2 cents
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