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motoxpress
01-09-2004, 05:45 PM
I am looking at doing a simple animation in max that involves a logo that falls into a pile of leaves.

Assuming each leave is a mapped plane, is there a way to use avoid hand animating the leaves reaction to the logo falling into them? Where they scatter a bit like someone who just fell into them?

MX

yoni-cohen
01-09-2004, 05:54 PM
I would:
for many small leaves and a big logo = particles (particle flow)

for big leaves which interact in their shape form = reactor soft bodys.

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