Tornado7
01-09-2004, 02:29 PM
Hi all,
I’m here again with a another mr problem: I’m creating a railing using a plane where I’ve mapped a transparency texture for defining the the empty spaces in the railing.
When I make a render using the mr’s preview present everything works correctly and the railing shadow is correctly projected on a wall; when I turn on the global illumination and final gathering the shadow on the wall is the plane ignoring the transparency texture…..why?
Thanks for any answers
:)
I’m here again with a another mr problem: I’m creating a railing using a plane where I’ve mapped a transparency texture for defining the the empty spaces in the railing.
When I make a render using the mr’s preview present everything works correctly and the railing shadow is correctly projected on a wall; when I turn on the global illumination and final gathering the shadow on the wall is the plane ignoring the transparency texture…..why?
Thanks for any answers
:)
