doms
01-09-2004, 12:22 PM
The materials initial bake set at default (512x512) and "Preview" Mental Ray GI/ FG settings (looks fine in render view window). The problem is that when i bake the texture (either lightmap or texture&shadow) it looks really blotchy and poor quality and changing the MR GI/FG settings doesn't make any difference.
I seem to have tried all the settings variations and been through he AW MR video but no luck, any one have any ideas?????
I seem to have tried all the settings variations and been through he AW MR video but no luck, any one have any ideas?????
