Dhin
01-09-2004, 10:46 AM
http://www.angelfire.com/id/Dhin/Textfiles/RuneSinger/RuneSinger_Leggings.txt
If you remember I started a head, a while ago, with out a character sheet, and then I started working on the CS for it. I moved the thread to the focused critiques area, but where I still plan to make the this character 'low poly' (most likely, mid-poly range.) I thought that the critique in this forum area are valuable as well. I plan to maintain the focused crit thread, but I think the input from both sections is good.
That said I'll give some back history on the character, so crits can be more specific to the style I'm shooting for as well as the actual model.
So a mad mage is a magic user that is not willing to follow the paths and structures of their set magical disciplines. Runic magic is based on arcane symbols. A Rune Singer charges a rune deck with magic and casts spells by forming rune word with cards from those decks (normally made of tiles so that the magical release of the spell from the rune word does not destroy the card.) Rune Singers arranges the rune into useful words for quick casting of spells, they generally have an offensive and defensive deck. After a card is used it must be recharged, as the magic of the rune has been released.
Karasu is a Wild Rune Singer because she does not arrange the cards in her deck, she pulls cards at random to form rune words. This is a major taboo for Rune Singers as the magics that are released are uncontrollable and the result is never known, often it leads to the death of the Rune Singer on the fist throw of cards. It is a quicker way of casting spells though.
Karasu is Japanese for Raven (actually Crow, but it's close enough,) I thought that fit the personality of the character I was trying to portray. She has a very dark obsession with chance, and risk taking. She doesn't take advice very often and as a result is always getting into trouble. But despite this there is an airy and fluid grace with which she does things and you are never quit sure of her intention. Karasu is unnaturally lucky as well, but as with all gamblers their luck eventually runs out. . .
The costume is Asia in style, partly due to the name choice, partly due to the fact that a rune conveys an idea or part of an idea, so I wanted to draw from a culture with a writing system that was similar to that.
Crits are very welcome.
If you remember I started a head, a while ago, with out a character sheet, and then I started working on the CS for it. I moved the thread to the focused critiques area, but where I still plan to make the this character 'low poly' (most likely, mid-poly range.) I thought that the critique in this forum area are valuable as well. I plan to maintain the focused crit thread, but I think the input from both sections is good.
That said I'll give some back history on the character, so crits can be more specific to the style I'm shooting for as well as the actual model.
So a mad mage is a magic user that is not willing to follow the paths and structures of their set magical disciplines. Runic magic is based on arcane symbols. A Rune Singer charges a rune deck with magic and casts spells by forming rune word with cards from those decks (normally made of tiles so that the magical release of the spell from the rune word does not destroy the card.) Rune Singers arranges the rune into useful words for quick casting of spells, they generally have an offensive and defensive deck. After a card is used it must be recharged, as the magic of the rune has been released.
Karasu is a Wild Rune Singer because she does not arrange the cards in her deck, she pulls cards at random to form rune words. This is a major taboo for Rune Singers as the magics that are released are uncontrollable and the result is never known, often it leads to the death of the Rune Singer on the fist throw of cards. It is a quicker way of casting spells though.
Karasu is Japanese for Raven (actually Crow, but it's close enough,) I thought that fit the personality of the character I was trying to portray. She has a very dark obsession with chance, and risk taking. She doesn't take advice very often and as a result is always getting into trouble. But despite this there is an airy and fluid grace with which she does things and you are never quit sure of her intention. Karasu is unnaturally lucky as well, but as with all gamblers their luck eventually runs out. . .
The costume is Asia in style, partly due to the name choice, partly due to the fact that a rune conveys an idea or part of an idea, so I wanted to draw from a culture with a writing system that was similar to that.
Crits are very welcome.
