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View Full Version : Hk MP 5 - Part II


safakoner
01-08-2004, 11:07 AM
Hi
this is my last wip.

http://www.safakoner.com/temporary/mp5.jpg

Neil
01-08-2004, 02:54 PM
I would say it's a VERY clean mesh, well done. Nice poly use.

But...
i don't think you're going to get mad feedback on a simple gun. The mp5 and sig and desert eagles pop up here daily.
If you did a wilder Quak-ish gun, then maybe.

But textures will make the difference.

DOOMNINJA
01-08-2004, 11:13 PM
That mesh is so clean I could safely use it as a napkin without fear of contracting some death virus.

On a side note, I'd make the flashlight attached to the foregrip, like the navy seal variants. might add 1 or 2 polys, but in the end I think it may add to the design. Plus i told you too, and you dare not offend me. WHAT! You dare involk my wrath? prepare for some doom from my DOOM cannon!!

-Doom

bentllama
01-09-2004, 08:17 AM
did you use a blueprint? I only ask because to me the proportions on many areas of the gun feel off.

- magazine feels a little small, even for 9mm
- tac light feels to thin and long www.opsgear.com
- not sure I have ever seen a tac light mounted on a silencer before...those dam things get scorching hot after a good long burst...I would try a side mounted tac light
- trigger feels small
- fire selection switch is too small
- stock feels ok, personally I would have gone with a solid or side-folding stock
- grip feels a tad large
- sights feel a bit small [especially the rear]
- no complaints about the scope...though check out the scope here: http://bungie.net/images/site/bnet/news_images/news_johngun.jpg

I pull this information from experience shooting a silenced mp5 with subsonic ammo...didn't hear a damn thing except for small clicks with each round...really cool gun, but they do jam alot...

check this ugly guy out... ;)

http://bungie.net/images/site/bnet/news_images/news_nathangun.jpg

the article about the session with the spec forces guys is here: http://bungie.net/perlbin/blam.pl?file=/site/0/news/news_detail.html&linkname=SFsession

SidewinderX143
01-09-2004, 11:34 PM
looks super clean....very nice for such a low poly weapon....

earl
01-09-2004, 11:46 PM
Here's an old school mp5, sent to me by an armourer of a british 'swat' unit.

http://www.baconbomb.com/img/mp5.jpg

I agree with most of BentLlama's crits. Except suppressor mounted attachments, there's not much place for them otherwise unless you are using the other handgrip style with built in Surefire taclight.

One thing though, your buttstock is wrong because it isn't one rail that goes into the receiver, it's to rails that slide into the grooves on the outside of the receiver.

http://www.impactguns.com/store/media/mp5_a3_buttst_sm.jpg

Miroku
01-10-2004, 01:11 AM
Some of your details are too small: The rear and front sights, the charging handle, and the selector switch.

How many polys is it after triangulation?

Good job keeping the mesh clean.

safakoner
01-10-2004, 06:46 PM
Hi again
Actually this is my first game model. I am an animator but I am not work in game sector but I am in interesting.

I don' t use blue print for this mode. I looked an image of mp5 and I changed some detail for this model. Because this is my fantastic mp5. I like this gun. :)

But you are right some details small. Now I can see that.
Thank you for your comments. When I create maps I will post again.

http://www.safakoner.com/temporary/mp5_2.jpg

http://www.safakoner.com/temporary/mp5/mp5_sd5_02.jpg

safakoner
01-10-2004, 06:47 PM
http://www.safakoner.com/temporary/mp5/mp5_sd6_02.jpg

http://www.safakoner.com/temporary/mp5/mp5_sd6_01.jpg

http://www.safakoner.com/temporary/mp5/mp5_sd6_03.jpg

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