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dmonk
01-22-2002, 08:59 PM
this is the version of batgirl from the current comic that is out. She has a full mask in the book. so i gave it a try. It's a plain render because i just did it but when i have time to work on it more I'll do some final gathering renders. anyway let me no what you think i'm good at talking crits.

heres the link.



http://communities.msn.com/my3dpics/shoebox.msnw?action=ShowPhoto&PhotoID=24


sorry im using msn to host my pics but it's easiest for now until i get my site the way i want it.

AJ
01-22-2002, 09:11 PM
Nice start...

Not really much to say about it at this stage (as I'm sure there's lots more to be done on her). Looks like the area around her elbow needs some work (Flatter section of skin/bone at the joint) and her necks very square at the mo.

One thing that would be helpful is to render out a clearer shot (lighter colour material, better lighting).. but so far so sweet :D

Look forward to seeing the progress!

Fat&ugly
01-23-2002, 07:00 AM
Looks good.

You might know this but for wieghting purposes... the straight arms might make things harder than they should be.

dmonk
01-23-2002, 01:02 PM
fixed link


http://communities.msn.com/my3dworksinprogress/shoebox.msnw?action=ShowPhoto&PhotoID=9

Blackarts
01-23-2002, 02:28 PM
hmmm, I would say the head looks a little wierd - its just too big and ovoid or something. And the shoulders look very broad for a female. Good start though, keep going!

dmonk
01-24-2002, 12:33 PM
I 'm working on the shoulders next. I noticed that right away while i was modeling. i had them better but i tried to adjust and made them worst.

and the neck is boxy i do that alot, but i working on improving my technique though.


thanks for the suggestion

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