View Full Version : Vehicle: Veilside Mazda RX-7
TDA_3d 01-07-2004, 06:54 PM Here's something i started work on earlier today. My 1st "real" attempt at a highpoly car. I'll post some updates when i have em.
http://www.lod3d.net/pic/rx-7_2.jpg
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AttilaD
01-07-2004, 07:07 PM
it's a good start
cyberjunkie
01-07-2004, 07:42 PM
Sweet, very nice clean detail.Keep posting updates all the way :D
TDA_3d
01-07-2004, 11:02 PM
Thanks for the replies guys. I spent a few hours hard at work, managed to come up with this much so far and *yawn*, its time for bed.
http://www.lod3d.net/pic/rx-7_4.jpg
Kinsbane
01-08-2004, 01:52 AM
Seriously, you could not have chosen a better kit on the RX-7 than Veilside. So far the pieces look AWESOME. Keep it up!
AdamantiumKnot
01-08-2004, 06:09 AM
Looking great so far! What program/method are you using?
TDA_3d
01-08-2004, 07:47 AM
It's made in max5 with polymodelling+meshsmooth. I'm at collge right now so no updates till later, but thanks again for the replies!
RealViper
01-08-2004, 11:58 AM
Very smooth and clean work, the front looks very good and like the original: http://www.bulletproofautomotive.com/catalog-detail-image.php?img=veilside_012.jpg&item=2051
I look forward to see more from this amazing car.
TDA_3d
01-08-2004, 06:19 PM
Worked on it some more today and noticed a lot of shortcomings in the front, lots of inaccuracies. So far i've made the rear bumper, some sideskirts, remade the front, made those weird rear bumper flares and quickly made some template wheels.
http://www.lod3d.net/pic/rx-7_8.jpg
The front still needs work i know, but c+c is welcome as always
BartokDesign
01-08-2004, 06:27 PM
As usual we want to see the wire smooth and not smooth
its looking great
are u working with hrdi?
TDA_3d
01-10-2004, 11:39 AM
Long time no update, sorry guys. I'll post up a wire later, here's a new progress pic. I've made the wheels, some seams, the main glass bits and fixed a bunch of probs (changed the scenery too :P)
http://www.lod3d.net/pic/rx-7_18.jpg
Bartok: Yeah that's a HDRI map, building_probe.hdr
Freely available via the internet, i don't remember the site though.
Any crits?
cyberjunkie
01-10-2004, 01:54 PM
Looking VERY good indeed.
leekhangwei
01-10-2004, 02:50 PM
cool dude...keep on coming man!!
TDA_3d
01-10-2004, 04:34 PM
Here's those wires:
http://www.lod3d.net/pic/rxwire_l.jpg
http://www.lod3d.net/pic/rxwire_h.jpg
Some thing i know about are the weird windshield and some things i accidentally collapsed to mesh with the smooth modifier on. i'll have to rip those objects from previous saves. Still, keep the comments rolling in guys - crits especially.
hl-artist
01-10-2004, 11:57 PM
lookin great, the only thing i ca see at the min is the front windo maybe being stretched out abit too much, other than that great work.
hl-artist
01-13-2004, 01:06 AM
any updates
TDA_3d
01-13-2004, 08:47 AM
Not yet, had a bit too much work on from college and other commitments. I'll post updates as soon as i make em :)
szyszek80
01-13-2004, 06:17 PM
Overall, I really like this project, can't wait to see some more detail :)
As for the crits: you may want to check that nasty "ridge" running down the middle of your hood.. may be a symmetry setup issue?
idegar
01-14-2004, 03:40 AM
It's looking great !!!
TDA_3d
01-14-2004, 12:23 PM
Originally posted by szyszek80
Overall, I really like this project, can't wait to see some more detail :)
As for the crits: you may want to check that nasty "ridge" running down the middle of your hood.. may be a symmetry setup issue?
Yeah it runs down the entire model if you look close enough. It's there because i have yet to join the 2 sides together, i don't usually do that till the very end.
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