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Paul L. Ming
06-21-2002, 08:44 AM
Hiya.

I'm not quite a "newbie"...Learning MAX for about a year. However, I've never had this happen...

It's a "setting" thing: I have inadvertantly made it so that when I go to rotate/zoom/pan the scene (during modeling; no animation here, straight GUI manipulation), my object suddenly revert to simple wireframe boxes. Ive checked my viewport settings and all is fine (either wireframe or smooth+highlights). So...what did I do? More importantly, how do I switch it back so that rotate/zoom/pan let me see my objects as is, and not big-ass boxes?

Thanks!

Iain McFadzen
06-21-2002, 08:58 AM
There is a little button with a cube icon at the bottom of the UI, next to the snap options, called "degredation override".

Press it :)

Paul L. Ming
06-21-2002, 09:05 AM
Hiya.

Thanks alot Iain! I knew it was something simple. As soon as you said "next to the snap options..." I caught on. :) I remember accedentally hitting my hotkey for "snap", then glancing down to click it off when I was done....I thought I just missed it when it didn't turn off the first time..... ;) Guess I hit the Deg. Override by mistake.

Thanks again! It's been driving me nuts for an hour or so!

:buttrock:

:thumbsup:

gaggle
06-21-2002, 10:08 AM
Also the shortcut key for that is "O" by default, ..er..at least it is here, I don't I've changed it:shrug: Every so often I accidently hit it on my way to hit P, to jump to the perspective viewport, and I don't notice until the whole wireframe thing kicks in. Anyways, to shorten what is fast becoming a long lame rant, you can hit O instead of clicking on the little icon when you notice the wireframe thing.

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