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leet
01-01-2004, 06:52 PM
Okay...

I need help constraining my eyes.

Right now I have the two eye swith aim constraints to a controller... to control the orientation. (geometry is constrainted). I also have blink and other eyelid controls added to the controller through set driven keys. It all works fine and dandy until I bind my character.


Am I supposed to bind the character first then constraint the eyes or do I have to put bones in the eyes to constrint them?

Its probably so simple that i'm thinking to hard around it or something.

cheers

gmask
01-01-2004, 10:20 PM
I guess it depends on what kind fo character you are building.. if the character deforms phorealisitic liek a nomrla human then you should only need to parent the eyes to a bone rather than bind it and then add the aim contraint before or after.

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