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Robken
12-29-2003, 02:41 PM
hey,

I've switched over to pose to pose animation just recently and I made a test animation to see how I like it. I must say for some situations I love pose to pose, but for others (when the characters moves around his own axis) I still prefer straight forward.

anyway, could you give me some pointers on what needs to change in this ani? I still have to put some arc in the arms and I still have to do facial animation, the fingers on the left hand snap into another position in 1 frame somewhere, so I still need to fix that.
PS: this is not my charactermodel.

http://users.pandora.be/tactics/ManSETUPFinal.avi

adavies
01-06-2004, 10:53 AM
Hi Robken

The first thing I noticed about your anim was that there were far too many poses in there. You don't really need that much going on for such a short sound clip.Best thing to do is to wacth yourself acting out the line before you start to animate - do you do what you've animated there?

The second thing I noticed was that your moving holds aren't working too well becasue of the animation curves. The man seems to reach a pose, go beyond that pose and back again. Look in the animators survival kit at around about pages 293 - 295. There's a little bit on accents there that will help you with your holds. I think it would look a little better (and this is only my opinion, mind you) that when you change to a pose you should decide whether you want a more defined, sudden stop into it (in which case, the first pose you go into for your moving hold will be pushed much further, push it to the limit and then drift backwards to the last frame of the hold) or if you want a slow drift into the moving hold (the first pose of the hold would be a little short of your desired pose and then drift into the last).

hope this makes sense!

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