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View Full Version : is there a way to script this into uvw map modifier?


Tims0l
12-29-2003, 12:02 AM
I have a little question and since scripting is not specialty I post my question here

I saw this tutorial of realsoft 3d and what I noticed was this real cool option called roll. (look at the bottom)

http://www.daemon.realsoft.com/Tute_Plaster.htm

so my question is... is there a way to script this effect into max or is there allready a plugin avaliable?

thanx in advance!!

Tims0l
12-31-2003, 03:58 AM
no way huh?

EricChadwick
12-31-2003, 01:56 PM
That's cool. I've been looking for something similar for max, but it doesn't really exist yet.

UVPaint is one attempt, although it can be a little awkward.
http://w3.enternet.hu/godzola/ScriptSide/
http://w3.enternet.hu/godzola/ScriptSide/Images/UVToolZ/UVPaint/UVPaint_BentColoumnDEMO.gif

Mankua's Texture Layers has some nifty mapping tools, but not quite as easy as Roll yet.
http://www.mankua.com/texturelayers.cfm

Tims0l
01-01-2004, 10:54 PM
thanks for the links Ill give them a try!!

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