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View Full Version : Lighting & Raytrace: Candle Noise


FireLotus
12-29-2003, 12:56 AM
Raytracing in Maya 4.5 some candlelight onto a stucco wall. Within a distance of the light source, everything is reasonable... outside this radius there is a very random noise being projected. How is this happening and what can I do to fix it? So far I've been tweaking my light settings and raytrace opts, raytrace globals, and the sconce shader... some things lead to improvement, but I still end up with the annoying noise. :cry:

wgreenlee1
12-29-2003, 02:16 AM
raytrace in the light options right?
not depthmap........

FireLotus
12-29-2003, 03:22 PM
raytrace all around. Currently have only the candlelight as the only active light in the scene, so I know something is up with it.

joie
12-29-2003, 04:01 PM
Try to increase the number of rays of the raytrace shadows.

FireLotus
01-02-2004, 05:44 PM
A lot smoother now.. thanks so much!!

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