View Full Version : character: no good name yet
AstroSanchezz 12-28-2003, 07:19 AM well a while with out a post
i'm up in kentucky right now and to much other things going on to work on anything
i'll finish up the azen character when i get back to florida
for now i'm working on this one off and on
http://www.sterafilms.com/bio/bioren1.jpg
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AstroSanchezz
12-28-2003, 08:37 AM
some working parts for a good time :D
http://www.sterafilms.com/bio/bioclosed.jpg
http://www.sterafilms.com/bio/bioopen.jpg
kevman3d
12-28-2003, 08:42 AM
Nice! Its looking like some kind of sadistic Headmask from some kind of military environment suit - Can't wait to see a body to go with it! :)
Maybe a team of these characters walking through a ghost town after some kind of military 'disaster', cleaning up any 'evidence' perhaps? :D
LFGabel
12-28-2003, 10:56 AM
Astro-sanchez, I like your stuff. Technically it looks fine, but to me it looks unplanned... Like perhaps a few more sketches to refine the design would have been better before realizing it in 3d.
Know what I mean? I don't want to be overly harsh, but that was my first impression.
AstroSanchezz
12-28-2003, 05:00 PM
hehe LFGabel it's more unplanned then u think:p
if i do any preplaning my characters never get finished and i can't draw
sketchs always destroy any ideas i have in my mind hehe :)
i'm posting this one very earily it's still very much a wip and will look very different soon haha
LFGabel
12-28-2003, 07:40 PM
Well I'm one to know that great things can come from things unplanned. Perhaps I don't understand what the snout/fangs/needle is supposed to be used for. That's the part that looked rather odd to me. Anyway, looking forward to seeing this develop.
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