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CIM
12-27-2003, 10:59 AM
Ok, I just installed a GeForce FX 5200 and I'm using the newest drivers (53.03). I'm running Windows XP Home Edition (if that matters).

The problem is that in Maya, in the Hypershade, when I click between the Show Tabs, I get refresh issues where the shading network or shaders do not show at all. I have to click between the tabs (like Shader Library) and back again to just see something besides nothing.

Any fixes for this?

Thanks.

Ckerr812
12-27-2003, 03:06 PM
yes, use the certified maya driver from the nvidia website. Newer is not neccisarily better.

I updated to the "latest" nvidia driver too, and immediatly went back to my old drivers. It's just not worth the 1.1 faster frame rate, in exchange for a sloppy interface.

Nvidia seems to have the impression that speed is more important then stability sometimes....(must be all the gamers that do the beta testing for them).

3Dfx_Sage
12-27-2003, 06:22 PM
Originally posted by Ckerr812
Nvidia seems to have the impression that speed is more important then stability sometimes....(must be all the gamers that do the beta testing for them). well, more accurately it would be speed > quality. but in order to get that speed they hav lately been doing things with their drivers that make the hardware do things not as the developer intended. with games, they can get away with it usually. but, with pro apps, it causes major problems.

CIM
12-27-2003, 11:43 PM
Uh, I don't see anything about GeForce FX 5200 and Alias certified drivers. Link?

CgFX
12-28-2003, 04:37 AM
That is because, unlike comments in this thread, GeForce is not certified or intended to run Maya. This probablem does not exhist on Quadro using the same exact driver. Why? Probably because any and all QA for Maya is specific to Quadro and not even bothered with for GeForce.

3Dfx_Sage
12-28-2003, 04:46 AM
yup. and, actually, the Quadro drivers are a different download than the GeForce drivers now. Anyone care to run a bitcheck to see if they are the same? I'm betting no.

edit: but, you might download the same version for the GF which Alias has certified for the Quadro. That being 43.51.

CgFX
12-28-2003, 05:39 PM
NVIDIA drivers with the same build number (e.g. 52.14) are the same driver. It may or may not have its WHQL signature or it may or may not have an .inf that is specific to Dell, HP, IBM, etc. but it will be the same driver.

Quadro builds will have gone through QA specific to workstation apps and certification efforts with some or most of the ISVs.

In other words, I would take that bet, ignoring packing issues such as the INF and installation related files.

Sieb
12-28-2003, 06:08 PM
I say softquadro the sucka a be happy.. :D

3Dfx_Sage
12-28-2003, 06:19 PM
Originally posted by CgFX
NVIDIA drivers with the same build number (e.g. 52.14) are the same driver. It may or may not have its WHQL signature or it may or may not have an .inf that is specific to Dell, HP, IBM, etc. but it will be the same driver.

Quadro builds will have gone through QA specific to workstation apps and certification efforts with some or most of the ISVs.

In other words, I would take that bet, ignoring packing issues such as the INF and installation related files.
well, funny thing- using the same driver version, as a GeForce my GF4 is very glitchy in Maya but SoftQuadro'd it isn't, just I dont have all the pretty things like lineAA, even FSAA gets killed for some reason.

CgFX
12-29-2003, 08:45 AM
Originally posted by 3Dfx_Sage
well, funny thing- using the same driver version, as a GeForce my GF4 is very glitchy in Maya but SoftQuadro'd it isn't, just I dont have all the pretty things like lineAA, even FSAA gets killed for some reason.
Proving my point that the same driver will work fine due to fixes, work-arounds, and enhancements when it thinks it is running on a Quadro.

t-man152
12-29-2003, 11:56 AM
well to be fair the geforce line is intended for gamers who don't need every pixel to be perfect. so missplacing pixels in exchange for better frame rate is not a no no. if they were so uncaring as to make this mistake with the quadro drivers then there might be a problem. just use the quadro drivers. there unified driver system so if your using your card for pro applications just keep up to date with the drivers for the pro cards.

just remember when your going on their site and want to get new drivers. first it will ask you what you want platform driver, apps, graphic drivers and soforth. pick graphic drivers, then it will ask what you have geforce, quadro, TNT2 if you want best performance for games pick geforce if you want stability for your app use quadro drivers.

3Dfx_Sage
12-29-2003, 05:20 PM
Originally posted by CgFX
Proving my point that the same driver will work fine due to fixes, work-arounds, and enhancements when it thinks it is running on a Quadro. well that's not what I would call using the same driver. Sure, it may use the same file, but the code path is different and that's the part that actually matters.

CgFX
12-29-2003, 09:25 PM
Originally posted by 3Dfx_Sage
well that's not what I would call using the same driver. Sure, it may use the same file, but the code path is different and that's the part that actually matters.
It is the same DLL. That is more than can be said about ATI, 3dlabs, Matrox, etc. And it is only parts of the code path, not the whole thing.

3Dfx_Sage
12-29-2003, 10:38 PM
Originally posted by CgFX
It is the same DLL. That is more than can be said about ATI, 3dlabs, Matrox, etc. And it is only parts of the code path, not the whole thing.
Right, it's the same DLL, but what does that matter? If there are workarounds and optimizations for only specific cards then why does it matter that they are packaged in the same file?

Ckerr812
03-07-2004, 12:42 AM
Originally posted by CgFX
That is because, unlike comments in this thread, GeForce is not certified or intended to run Maya.

Just reviving this thread to state a few points for people using the search engine with the same problem, and thinking some comments in this thread are true.


Cgfx, no geforce is not certified....but only for the reason that Alias's support crew only supports Quadro and not because one will work in maya and the other won't. I have talked to one of the higher ups at alias about this, and he said a geforce is perfectly fine, just don't call up alias if you have problems.

Also, CIM, I see in another post your problem was solved going to the certified drivers.

For people wanting to know where they are, just download from the nvidia site, the quadro drivers, (it should take you to a page that has the maya certified driver), no matter what video card you have it dosen't matter, it's forceware...It will work even if you don't have a quadro.

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