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View Full Version : IS anybody planing a normal map extractor for Macs ?


Tripdragon
12-27-2003, 03:51 AM
We need one sooooooo badly .....
Well first we need a program that will render them :beer: till then...

But truely , is there anybody planning anything for OSX in the world of 3D?

My wish list if you are reading this.
A real UV unwrapper.
Normal map extractor
Projection Painting
Ik stuff.

We have Blender as Open Source, but the developers are still trying to get other stuff fixxed before they start making new stuff.

Oh well.

slow67
12-30-2003, 05:15 AM
If I am not mistaken zbrush has a mac version and at the very least, the next version will let have nornal mapping tools built in. I think(hope) it will have better uv tools as well to acomidate the nature of normal maps.

Tripdragon
12-30-2003, 12:26 PM
Originally posted by slow67
If I am not mistaken zbrush has a mac version and at the very least, the next version will let have nornal mapping tools built in. I think(hope) it will have better uv tools as well to acomidate the nature of normal maps.

Yep! way ahead of you, I have already bought my copy and now I wait calmly for the new version part 2.0

But even so there will always be something missing, so that is why somebody needs to make an open source program to improve upon

EricChadwick
12-31-2003, 01:23 PM
Contact Nvidia or ATI, they have tons of open source for normal map operations. Probably all PC-centric, but could be adapted/converted to OSX without too much hassle I gather.

http://developer.nvidia.com/object/ps_normalmapfilter.html
http://www.ati.com/developer/tools.html

And doesn't Cinema4D also run on a Mac?
http://members.shaw.ca/jimht03/normal.html

I posted a bunch of normal map info. Although it's 3dsmax-specific, there are tons of links, some of which might help you...
http://www.cgtalk.com/showthread.php?s=&postid=833112

Tripdragon
12-31-2003, 01:37 PM
Cool. thankys, Now I wish you could help me abduct a programer to create my mental program designs :p

EricChadwick
12-31-2003, 02:45 PM
Haha, I lucked out with Mankua, asked them if they were interested in making something, provided lots of info to them, beta-tested, etc. Eventually they ended up with a great normal mapping program that people like and are happy to pay for.

Unfortunately for you though they are PC only. Contact a developer who's tools are similar, see if they're interested, convince them there's money in it somehow.

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