PDA

View Full Version : box modeling


tal flint
12-26-2003, 07:59 PM
Hi,
i starting a new character and i'm looking to try box modeling for the body.
i'm the past i used poly by poly method, but i want to see how box modeling works for me.

does anybody have any tutorials or videos on box modeling a human body ?

thanks

Tal

qiv
12-28-2003, 08:24 AM
there is a timelapse at spiraloid (called hourbod.avi - in the one hour timelapse thread ;)), at least for the start of a human body, and there are some in the wings community ... i am sorry, i dont know exactely where ... but it is called femalehi.avi or femalsmall.avi :)

and there is martin krolls demon.
and there is bayplaymirai, where bay riatt models a body as well :)

... hope that helps, i have no bookmarks, just the files :hmm:

tal flint
12-28-2003, 09:22 AM
thanks qiv

unfortunatly i couldnt find that hourbod.avi.
it would be great if there was a way u can send it to me .

qiv
12-28-2003, 09:52 AM
they changed it into a gif:
http://www.semiote.com/progress/body.gif

hf :)

tal flint
12-28-2003, 12:43 PM
thanks :thumbsup:

actarusprocyon
12-29-2003, 05:58 PM
Here's a fresh new one.

Speed-modeling an improvised realtime character in less than 1(one) hour.


1.99MB DivX

Drag the Link onto the adress bar:

http://www.geocities.com/nendo_tsukuri/50Minchar.zip


Edit:Here my old femalesmall.avi,unfortunately,the host for the high-quality has been down for a while plus I would suggest following the latest method as basic guidelines rather than this one.

It can be found here(also drag)

http://geocities.com/actarusprocyon/femalesmall.avi

tal flint
12-29-2003, 11:16 PM
thanks actarusprocyon

that was a great help

merj3d
12-30-2003, 02:05 AM
I like that last 50 min video tut !! but how well does the shoulder deform when rotated upwards ?? I am playing back your video tut frame by frame :)

Thanks

Merj

actarusprocyon
12-31-2003, 03:01 PM
tal flint:Great,I'm glad this could help.


merj3d:Yes,the shoulder deformation is my main concern from the first extrudes and do it in a way such that I will have minimal to none weight editing.

As a good template,I always keep this image from Bay as a desktop wallpaper.

Copy/Paste or drag

http://www.geocities.com/nendo_tsukuri/edge_loop.jpg

CGTalk Moderation
01-17-2006, 01:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.