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DAMIANNYC
12-23-2003, 07:02 PM
PLEASE GIVE CONSTRUCTIVE CRITICISM. I REALIZE THAT HER PROPORTIONS ARE OFF, BUT THATS DUE TO THE COMIC BOOK REFERENCE MATERIAL, I CREATED HER FROM. AFTER THE MESH IS COMPLETE, I WILL SCALE THE APPROPRIATE SECTIONS FOR A MORE REALISTIC APPEARANCE. CURRENTLY THERE IS NO TEXTURING, BUMP OR DISPLACEMENT MAPS. THANX IN ADVANCE. BTW THE MESH HAS BEEN SMOOTHED, SHE IS NOT SUBD.

http://ouray.cudenver.edu/~mmoreno/for%20pablo2.jpg

http://ouray.cudenver.edu/~mmoreno/for%20ralphy.jpg

http://ouray.cudenver.edu/~mmoreno/mesh.jpg

Guruabyss
12-23-2003, 07:07 PM
so far so good. Could you give a close up of her feet and hands?

mushroomgod
12-23-2003, 07:11 PM
her legs look to thin and stringy, need some more fat :)


Not that I care but people dont like it when you SHOUT!

DAMIANNYC
12-23-2003, 07:37 PM
Here are the feet.

http://ouray.cudenver.edu/~mmoreno/feet.jpg

Garma
12-23-2003, 08:20 PM
hey man why did you create 2 threads both here and in the focused critics section? Mods can move threads for you, you know.

I agree with the ppl in the Focused crit section, she's too thin and tall. Personally I don't think just scaling the model will fix the problem. FOr example, her legs are long *compared to* her body. If you used a comic book reference you need to do more to get satisfying results.

hope this helps. The details look fine imho.

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