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UberModeler
12-22-2003, 09:36 PM
hey just wondering if anyone had some links or knew of anyone what does 3d comics or uses 3d for comics....im sure there are...but i was mostly wondering if anyone used cell shading in max or whatever and made the stuff look 2d? i dont know where else to post this. thanks

Hexodam
12-23-2003, 12:37 AM
not sure if this is what you are looking for but check out my animation in my sig

a combination of 3d characters and 2d backgrounds

artistx
12-23-2003, 02:39 AM
Yes, Marvel came out with a 3d Spiderman 3 or 4 episode comic. They've also used 3d for cover work on some of their titles like The HULK and Ironman. There is also another company out there that was doing 3d comics, but they used Poser models. I think Marvel was one of the first to do custom modeling for their characters.

KolbyJukes
12-24-2003, 08:05 AM
There's a comic called 'RED STAR' They used lightwave for backgrounds, tanks, stuff like that, integrated pretty well.

Search for a thread on it in the General Discussions thread.

-Kol.

UberModeler
12-24-2003, 03:44 PM
cool thanks guys for the info. I had a cool idea for a comic that would use 3d. you would have your normal comic layout and i dont know what program you would do it in but when you moved your cursor over a panel of the comic it would animate that little scence or action....very short and sweet...some panels wouldnt have to be animated at all just the important ones...guns shooting and stuff. just an idea

artistx
12-24-2003, 04:14 PM
Yeah, I think that's an excellent idea. Even incorporating sound bits in there as well. What if you even had the panels move about and interact in unexpected ways as the animation is unfolding...

flingster
12-24-2003, 05:55 PM
both excellent ideas...would like to see something like that.
when you posted the thread i presumed static imagery...but as always cgtalk keeps me impressed everyday with peoples creativity...
please post anything you come up with..:beer:

UberModeler
12-24-2003, 07:01 PM
well the modeling of the character will start the day after Christmas when i have nothing to do for 2 weeks.

Im going to use max 5.1 with brazil and use the toon shader. there has been some impressive work done with it.

the biggest question is what program would i use for the acual presentation of it once all the animation is rendered out?

artistx
12-25-2003, 02:32 PM
I think Adobe After Effects or Combustion coupled with Photoshop and Premiere would be a good way to do the Motion Graphics part of it. I guess the interactive and layout parts could be done in Flash or Director. I'm thinking you may need to do some custom coding if your software can't fulfill all of the tasks.

-JT-
12-30-2003, 06:22 AM
i am not sure this is what you're asking but i did a comic strip in 3D : http://perso.wanadoo.fr/julien.tromeur/blue/1.html

flingster
12-30-2003, 11:17 AM
Originally posted by -JT-
i am not sure this is what you're asking but i did a comic strip in 3D : http://perso.wanadoo.fr/julien.tromeur/blue/1.html

some great strips there with loads of character...very inspiring stuff.:thumbsup: :thumbsup:

UberModeler
12-31-2003, 01:59 AM
-JT- very interestin style..you went more on the sunday comics approach. i like the golf one hehe..


Well i have been working on the comic idea BUT freaking Christmas morning my computer decided to go south.....good thing i just got done backing up all my important files on the new 120 gig external hard drive.....my motherboard went poopie so i had to order a new one and being in the mist of the holidays its taking forever and a day so i cant do anything on my puter for a while....but the second i get something worthy of showing i will.

harveyc
12-31-2003, 12:11 PM
hi

my company used to produce the

Lego adventures mag

and the

butt ugly martians mag in the UK

for about a year

it's very time consuming and very costly to produce most
production companies don't what to pay for the models to be built

but we produced between 10 to 15 pages a month

and had a lot of fun

and would do it again

hear is an example from the every first page of the bionicles story

http://www.cgtalk.com/showthread.php?s=&threadid=111101

enjoy

UberModeler
12-31-2003, 05:37 PM
those look good. thanks for showing them Harvey.


my new mobo is going to be here today so it wont be long till i can work on my ideas......i cant wait :P

Potato77
02-21-2004, 02:28 PM
resre

Ruso
02-27-2004, 03:17 PM
I'm not sure if this is what you are looking for but I have been testing with 3d and toon shaders in my comics.


http://underdog.dreamcomics.com/english/the_interrogation_pag_1.htm

http://underdog.dreamcomics.com/english/underdog_cover.htm



http://underdog.dreamcomics.com


:beer:

flingster
02-27-2004, 04:17 PM
Originally posted by Ruso
I'm not sure if this is what you are looking for but I have been testing with 3d and toon shaders in my comics.


http://underdog.dreamcomics.com/english/the_interrogation_pag_1.htm

http://underdog.dreamcomics.com/english/underdog_cover.htm



http://underdog.dreamcomics.com


:beer:

love those venice images...v nice..:thumbsup: :thumbsup:

Potato77
02-29-2004, 12:51 AM
what did you use....how did you do it....im blown away!!! i need your technical skills for homework lol. do you use max and brazil?

Ruso
02-29-2004, 06:01 PM
flingster> Thanks, I'm glad you liked them. I can see you are a venice fan too. :)

Potato77>Yes I use Max 5. I have tried several toon shaders. I started using CartoonReyes, then I played a little with the ink 'n paint materials that are included in Max 5:

And now I'm starting to use Brazil.
So far, Brazil is the fastest and the best toon shader I have found. I'm looking forward to see how does the new brazil's toon shader can do. I read somewhere that it has big improvements.

Here is a little "behind the scenes" of how I work:

http://underdog.dreamcomics.com/english/gordo_2.htm

As you can see it's really an hybrid style that combines 3d non photorealistic renders and 2D hand drawings.

BTW I love you avatar ;)

flingster
02-29-2004, 07:55 PM
hey ruso...did you ever try maxons sketch and toon...might be worth checking out the demo...its got some serious power and potential behind it...dunno just a thought. if you have any questions about what it can and can't do...just head over to the cinema 4d forum where there will always be someone to help ya out..

monkeygroove
03-04-2004, 02:19 PM
Originally posted by artistx
I think Adobe After Effects or Combustion coupled with Photoshop and Premiere would be a good way to do the Motion Graphics part of it. I guess the interactive and layout parts could be done in Flash or Director. I'm thinking you may need to do some custom coding if your software can't fulfill all of the tasks.

I love it. You have a great mind. Have you ever thought of trying to get syndicated?

I thing you might have a shot at it.

Potato77
03-05-2004, 07:42 AM
Well i told a instructor at my school who in turn took me str8 to our department head who knows a guy that does powerful web 3d stuff and he said he could hook me up with him.

I really want to go with this and make it into something cause its new and unique and i know it will work. i can handle the technical and creative side well i think. im looking for someone that knows comics well but isnt a fanboy...cause i now what makes a good comic but im not keen on everything that is out there cause im no comic guy.

i accually have done some stuff already to test some style in Max...went black and white and some red with nice line weight. its for a story boarding class ill show it to you guys on this thread maybe......i kinda want to keep this under wraps as much as possible and i would appreciate it if you guys would honor my origianl idea by not telling everyone you know...im not tryin to sound like a poop head but ive had so many idea stolen:) anyway. ill probably show some stuff within a few weeks.

cya

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