PDA

View Full Version : MR - texture bitmaps & bumps


greek_fire
12-22-2003, 08:38 PM
what nodes do i use to plug an image file into the mental ray engine (lambertSG) for a file texture? I'm using mib_texture_lookup plugged into the material shader slot of MR tab, but it renders nothing. so im looking for proper color and bump map slots. perhaps bump is displacement slot?

sorry if im missing something obvious, i've been offline awhile.

CGTalk Moderation
01-17-2006, 01:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.