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View Full Version : LC #35: compositing part II WIP


jojo1975
06-02-2013, 07:14 PM
-=- DEADLINE 31st DECEMBER 2013-=-

Dearl All
there's a whole bunch of new challenges !
So I'm thinking to reschedule a bit of them. You can choose one of them or try them all !!
Would it be good to have a funny toy rendering ?
There's robby
http://www.collectivedream.net/Storage/LCXXV_ref_robby.jpg
As always
Guidelines:

If posting your own rendered images or video of this scene anywhere out of this thread, please credit Giorgio Luciano for the modeling.
Use any 3d software and techniques you would like.
Changes to the scene are allowed but not required.
Post your work in progress by replying to this thread so you can receive feedback
Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
Ask questions and give feedback
Enjoy yourself!
FILE !!

OBJ file -FIXED- !

https://docs.google.com/file/d/0B2F8ZSjj_Ixta2tsN2ZtcHRCckE/edit?usp=sharing

PLS send feedback if the obj is ok !


The DEADLINE for ALL the 4 challenges included in the RULE THEM ALL challenge will be the 31-12-2013 The End of the Year.
Everyone that will end all 4 part will receive be considered for participation to the FINAL GALLERY.
I'm also thinking about preparing a small badga, if anyone would like to help, suggestion are appreciated
Let's see in detail for every challenge

For LC #32: Architectural Landmark "intermezzo" you MUST post your final image in this thread http://forums.cgsociety.org/showthread.php?t=112073 (http://forums.cgsociety.org/showthread.php?t=1120736)6 (http://forums.cgsociety.org/) (http://forums.cgsociety.org/showthread.php?p=7643862#post7643862)before 31st December 2013
For LC #34 : Interior ! you MUST post your final image in this thread http://forums.cgsociety.org/showthr...f=185&t=1120731 (http://forums.cgsociety.org/showthread.php?f=185&t=1120731) before 31st December 2013

For LC #35 Part I you MUST post your final image in this thread http://forums.cgsociety.org/showthr...862#post7643862 (http://forums.cgsociety.org/showthread.php?p=7643862#post7643862) (http://forums.cgsociety.org/showthread.php?p=7643862#post7643862)before 31st December 2013

And for For LC #35 Part II you MUST post your final image in this thread http://forums.cgsociety.org/showthread.php?p=7643864#post7643864 (http://forums.cgsociety.org/showthread.php?p=7643862#post7643862)before 31st December 2013

IF YOU WANT TO GIVE A TRY NOT TO ALL FOUR CHALLENGE YOU STILL HAVE TIME TO POST YOUR FINAL IMAGES IN THE FINAL INDIVIDUAL THREADS BEFORE 31st DECEMBER !!! YOU WON'T RUN FOR THE GRAND PRIZE ;) BUT YOU WILL BE REWARDED IN SOME WAY ;)

maxkid
08-04-2013, 04:22 AM
I downloaded the file twice does not import into mudbox or maya 2013 on win7 64bit machine ,could pls upload this file in a different format or so....i love this robot and would want to make it come to life.

Thanks,

darshan

jojo1975
08-07-2013, 12:20 PM
it should be fixed ;)

Obi
08-15-2013, 08:35 PM
Sounds like fun. I think I'm in.:)

deijardon
09-03-2013, 05:43 AM
Managed to get the model opened in C4D then exported FBX to Maya. Some issues with topology but pretty sweet overall. This was my first render with materials. Haven't chosen a BG plate yet...


http://farm6.staticflickr.com/5332/9662132460_af4a0e47fd_o.jpg

deijardon
09-03-2013, 07:46 AM
My second WIP with the robo. Not sure if this is the final BG I want.

http://farm3.staticflickr.com/2853/9662749158_78abd3ce23_o.jpg

jojo1975
09-07-2013, 11:20 AM
I think that this image is very funny. You should try to make the glass of the robot visible adding for example scratch as a bump channel :)
Keep going and to ALL keep posting

Narann
09-10-2013, 01:48 AM
My little contribution.
The model is hard to light and there is few problems here and there but nothing impossible to solve. :)
http://freelancerdu29.free.fr/ftpweb/2013_lc35/lc35_001.jpg
Feedbacks are welcomes. :buttrock:

jojo1975
10-19-2013, 11:09 AM
KEEP GOING !! and remember to post your final image !! the deadline for all challenge is 31st DECEMBER 2013 ;)

atilla
10-26-2013, 06:58 PM
I cant import in Maya

// Error: line 0: Error reading file. //

atilla
10-26-2013, 07:19 PM
ok resolve.u can try import other softwares and export fbx format.its worked for me :)

TianheHan
12-08-2013, 05:02 AM
First post in CGtalk. Thank you jojo for the model. It's an honor to join this big family!
http://i1331.photobucket.com/albums/w593/konglan/Rendermdashmdash001_zpse8d774ab.jpg

TianheHan
12-08-2013, 07:14 PM
Oh I have a duplicate post. Know how to edit but don't know how to delete....