tmac
06-18-2002, 08:25 PM
Hi, sorry if this has already been covered. . . I saved my lightwave cage as an obj. imported it into maya. . . that worked fine. . .I know that in order to convert it into a maya subd object you must first remove the non manifold geometry by preforming an object cleanup. . . .here is where my problem lies. . . .when I do this a syntax error of some sort happens. . . .is there another step that I'm missing?
thanx
thanx
