View Full Version : Allosaurus, Javier Oramas (3D)
05-27-2013, 04:17 PM
Name: Javier Oramas
Software: Maya, Photoshop, ZBrush
This piece was made with Maya and Zbrush.
05-29-2013, 10:53 AM
A couple of new images are in the Portfolio. This time the Allosaurus is in pose because the model is rigged.
He looks a little blocky and swollen, and its hard to make out any muscle in your sculpt. Did you use a displacement map that you exported from Zbrush?
05-29-2013, 02:47 PM
Yes, I have used the displacement map.
My idea was not very clear with the musculature of the animal except in certain parts of the anatomy.
Thanks for the comment.
Cool man, no worries.
Have you played around with the muscle system in Maya? I've not done anything with it myself beyond playing around, but its pretty quick to get setup.
05-29-2013, 03:18 PM
I used the muscle system in maya but not in this piece. I played whith muscles in other creatures. Really, it's very powerful.
05-29-2013, 11:08 PM
Very nice man! Eyes are a little beady? Maybe it's just me haha. He would look excellent in contrast to a nice jungle background or something. Looks like a Far Cry 3 creature :)
On that note of Maya muscle system, I didn't even know it had it! Time to whip out Maya, thanks guys!
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