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View Full Version : Authorized Bounty Hunter, Miguel Fuster (3D)


akira3d
05-24-2013, 06:23 PM
http://features.cgsociety.org/newgallerycrits/g90/83490/83490_1369419819_medium.jpg (http://features.cgsociety.org/newgallerycrits/g90/83490/83490_1369419819_large.jpg)

Title: Authorized Bounty Hunter
Name: Miguel Fuster
Country: Espaņa
Software: 3ds max, VRay, ZBrush

This piece is a CG version of a infinity miniature game. Made for the Ficzone 2013 in Spain.
Below I upload closeup shots

Hope you like it!, thx for your comments

akira3d
05-25-2013, 08:06 AM
closeup shots.

https://dl.dropboxusercontent.com/u/24734028/soldier_detail3.jpg

https://dl.dropboxusercontent.com/u/24734028/soldier_detail2.jpg

https://dl.dropboxusercontent.com/u/24734028/soldier_detail1.jpg

MurtazaRizvi
05-25-2013, 10:58 AM
love it. dont know why it reminds me of duke nukem

akira3d
05-26-2013, 09:05 AM
Thx MurtazaRizvi. Jajaja true!, look like a light version of duke nukem ;P

ldworm
06-03-2013, 10:15 AM
looking & details is very good i love the textures
congrats migue!!

JMLinares
06-03-2013, 07:41 PM
So great character for sure. Top model/shading and final render.
Congrats!

ThE_JacO
06-03-2013, 10:09 PM
Really dig the fine texturing of all the materials, and all the various frequencies of it really line up with what you'd expect those materials to behave like.
Only on repeated viewing though I noticed how squishy and sausage like the fingers look. That's probably the only thing that could really use some love :)

Plugged!

Pyke
06-04-2013, 06:44 AM
Awesome!
I would love him to have a more 'industrial' eye visor, as the design kind of stands out from the rest of him.

That, and the fact that he (and this is a pet peeve for me) isn't following proper gun safety and has his finger on the trigger. ;)

Really nice stuff!

VictorLOBA
06-04-2013, 02:59 PM
A fantastic work! Love the details :)

akira3d
06-04-2013, 06:22 PM
Thx so much guys, thx for yours comment and for plugged it ThE_JacO, :beer:

Kollyz
06-05-2013, 01:57 PM
Great Job! Congrats.

akira3d
06-07-2013, 08:11 AM
Thanks Kollyz. =D

itoocg
06-07-2013, 05:49 PM
fantastic,
i loved that

yuriki
06-09-2013, 11:46 AM
WOW! Cool man! I love cloth and cloth materials!
What did you use for cloth creation and what settings for vray materials?

akira3d
06-09-2013, 02:27 PM
Thx a lot Itoocg :)

Thank you Yuriki. All clothing are made with Zbrush from a base simple mesh of Max. Here i show jacket material. Vraymat in Ward mode with some textures in regulars chanels. Diffuse is made with a Falloff to simulate little fur effect, in front of falloff i set a bitmap texture and sides i configured a composite map, with a b&w texture multipled to force and cutoff falloff effect.
All others clothes have a similar configuration

https://dl.dropboxusercontent.com/u/24734028/jacket.jpg

https://dl.dropboxusercontent.com/u/24734028/jacket_shader.jpg

yuriki
06-09-2013, 02:40 PM
10x akira3D! :)

SpAiK
06-10-2013, 09:36 AM
Genial! Although the pose does not convince me, the modelling and texturing work is great. It also remembers me in somehow to Duke and/or Blade Runner.

poly2poly
06-10-2013, 10:25 AM
Cool work. Actually it reminds me of cyclops if you put him with xmen suit.

akira3d
06-12-2013, 03:57 PM
Gracias SpAiK. Maybe pose is some rigid, but i needed to show many parts.

Thx poly2poly

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