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danielwalker
05-24-2013, 02:11 PM
http://features.cgsociety.org/newgallerycrits/g69/523969/523969_1369404688_medium.jpg (http://features.cgsociety.org/newgallerycrits/g69/523969/523969_1369404688_large.jpg)

Title: Last Stand
Name: Daniel Walker
Country: USA
Software: Maya, mental ray, Photoshop, ZBrush

For this project I wanted to create a post-apocalyptic scene that included damaged architecture and a character looking out over the scene.

AJ1
05-24-2013, 11:04 PM
Hey man,

Your image does looks a little flat. It might help to add some more exposure, and maybe make the sun brighter.

Your composition might look better if it had more depth. Try placing the character closer to the camera, and rotate the scene around so you can see further out of the building. This type of image has been done a lot before, and it looks great when you can see all they way out to the horizon.

http://www.holyblasphemy.net/wp-content/uploads/2013/03/4645_post_apocalyptic.jpg

http://ipadwallpaper.net/uploads/wallpapers/2012/02/1236-post-apocalypse.jpg

http://3.bp.blogspot.com/_XvHwKh6YjVY/TQYArjx5k0I/AAAAAAAAAI0/FGp-wnl4Kb0/s1600/1248245750827.jpg

http://iamnotagun.net/iamnotagun.blogspot/Images/PostApocalypticScreenGrabs/Heroes/Heroes.jpg

-AJ

danielwalker
05-25-2013, 04:31 PM
Hey AJ,

Thanks for the critique, I'm still pretty new at 3d, this was my first complete character and my first scene. I knew this concept was pretty played out but I wanted to try my hand at it.

But I definitely appreciate the input.. not sure if I want to fix it or move on to another project. :)

Thanks,
Daniel

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