View Full Version : Last Stand, Daniel Walker (3D)
05-24-2013, 02:11 PM
Title: Last Stand
Name: Daniel Walker
Software: Maya, mental ray, Photoshop, ZBrush
For this project I wanted to create a post-apocalyptic scene that included damaged architecture and a character looking out over the scene.
Your image does looks a little flat. It might help to add some more exposure, and maybe make the sun brighter.
Your composition might look better if it had more depth. Try placing the character closer to the camera, and rotate the scene around so you can see further out of the building. This type of image has been done a lot before, and it looks great when you can see all they way out to the horizon.
05-25-2013, 04:31 PM
Thanks for the critique, I'm still pretty new at 3d, this was my first complete character and my first scene. I knew this concept was pretty played out but I wanted to try my hand at it.
But I definitely appreciate the input.. not sure if I want to fix it or move on to another project. :)
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