View Full Version : Affordable Crowd Simulation ...
12-17-2003, 08:07 PM
Just wanted to announce my new product website is up and running. Check it out at www.djwarder.co.uk ...
12-18-2003, 03:58 AM
you may have launched your website prematurely... though, I think it would be wise to expand your product's compatibility with more 3d software packages.
12-18-2003, 01:36 PM
Hmmmmm ... Yep, I think perhaps I have launched things a bit too prematurely, but I wanted to go 'live' when the hype from LOTR3 was at it's highest. My bad!!
With screenshots, I have nothing to give really. I have a few shots of actor interaction on a 2d level, and a shot of my navmesh generator that takes a 3d environment and works out what surfaces are walkable, but nothing major. Hopefully this will change VERY soon!!
As for compatability with other packages, I chose C4D for the huge user base of pro-sumers, plus the cheap cost of plugin dev. Yes, Maya/3ds Max would be larger packages to support, but at $2k each just to check out if an idea works? Expensive mistake!! So, I will hopefully release for C4D, then if it goes well, I'll definately release for other packages or make a standalone version with good file support.
12-18-2003, 04:21 PM
Ok lets help the gentleman.
To those who want to help please post the SDK infor for your app.
Here is the FREE SDK for Lightwave.
Go here for the Developer page:
and the LW object format:
http://www.sandbox.de/osg/lightwave.htm (pre version 7.0)
and here are some plug in tutorials I found on the web for LW:
01-16-2006, 11:00 PM
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