pk28
12-17-2003, 05:16 PM
Hello,
I have a layered shader that has some transparent areas defined by a file node. However I cannot see through the layered shader to geometry beyond.
Am I missing something?
Also I am trying to use a file node to define some reflective areas but the areas are just washed out. Any suggestions?
thanks
pk28
I have a layered shader that has some transparent areas defined by a file node. However I cannot see through the layered shader to geometry beyond.
Am I missing something?
Also I am trying to use a file node to define some reflective areas but the areas are just washed out. Any suggestions?
thanks
pk28
