View Full Version : Brain render. Damn fast renderer!
Qslugs 12-17-2003, 08:41 AM Check out my brain renders!
(not my model btw. Purchased from turbosquid)
about 4 and a half min each frame. Hybrid setting
http://www.screamingrabbit.com/test/brain_001.jpg
http://www.screamingrabbit.com/test/brain_002.jpg
http://www.screamingrabbit.com/test/brain_003.jpg
http://www.screamingrabbit.com/test/brain_005.jpg
This renderer is so cool. And damn fast too.
Oh and there are 3 lights in the scene. 2 points and one spot.
|
|
chikega
12-17-2003, 05:22 PM
What type of rig you got there?:)
Labuzz
12-17-2003, 06:30 PM
It's looking clean, nice. Have your render an animation?
Qslugs
12-17-2003, 07:03 PM
By rig, I am assuming you mean computer.
The computer is a dual Xeon 1.7 with 256k on each chip. 512 meg ram
And no, no animation yet.
Qslugs
12-20-2003, 06:19 AM
Ok more brain renders. This time I was playing around with the surfaces that Lyle put together in that shader ball scene with all the different fresnel examples. Renders were around 14 - 16 seconds each. These are more npr examples.
http://www.screamingrabbit.com/test/brain_004.jpg
http://www.screamingrabbit.com/test/brain_006.jpg
http://www.screamingrabbit.com/test/brain_009.jpg
http://www.screamingrabbit.com/test/brain_010.jpg
http://www.screamingrabbit.com/test/brain_011.jpg
hi Qslugs,
how many polygons?
please post a wireframe image.
btw you can use the IMG tag for posting images.
http://tinyurl.com/uiqz
Qslugs
12-21-2003, 08:56 AM
358,000 give or take a few polys. Its all a frozen model too. No sub-d's. It's still fairly interactive too. I only have a 32 meg quardro board.
http://www.screamingrabbit.com/test/brain_007a.jpg
lmilton
12-26-2003, 07:48 PM
Very cool renders:}) Are you still running tests?
-lyle
Qslugs
12-31-2003, 04:56 PM
Nope. No more tests.
Actually I am quite happy with what I came up with. I am holding off on any more tests till I figure out what the good doctor wants :) color and surface wise. And I will be using the renderer for that thing I emailed you about a week or so ago btw.
CGTalk Moderation
01-17-2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.