jdtranetzki
02-02-2013, 01:43 AM
Hey all,
Looking for some input on techniques to getting xmas lights to bounce around the room and fill it up in a realistic way, where you would see the individual colors saturating the room nicely, as well as in reflections.
Problem is using a GI or FG or combination of the two will produce white light for the most part, because these lights are red, green, and blue. Even tweaking the values doesn't yield a promising result.
Using geometry with primary visibility turned off yields a better result but not by much.
Any input, techniques in similar circumstances would be greatly appreciated.
Thanks.
Looking for some input on techniques to getting xmas lights to bounce around the room and fill it up in a realistic way, where you would see the individual colors saturating the room nicely, as well as in reflections.
Problem is using a GI or FG or combination of the two will produce white light for the most part, because these lights are red, green, and blue. Even tweaking the values doesn't yield a promising result.
Using geometry with primary visibility turned off yields a better result but not by much.
Any input, techniques in similar circumstances would be greatly appreciated.
Thanks.
