Archetype
12-11-2003, 09:09 PM
Hi
im trying to model a surface of the sea including some wakes etc
and impact on the bow
i got the particle systems near perfect now
but how can i model a realistic looking sea ?
doesnt have to be animated
just for a 1 frame render :)
i tried using FFD but i just found out how it works :)(
any help would be nice
im using 3dsmax 6.0
im trying to model a surface of the sea including some wakes etc
and impact on the bow
i got the particle systems near perfect now
but how can i model a realistic looking sea ?
doesnt have to be animated
just for a 1 frame render :)
i tried using FFD but i just found out how it works :)(
any help would be nice
im using 3dsmax 6.0
