Roach
06-16-2002, 06:59 PM
Hi,
I imported a poly that was made in Maya into Max using obj importer. I noticed parts of it is clipped. I played with the clipping plane and that didn't fix the problem and it does a full render...I can see everything. I think its just the preview.
Also, how do I smooth the edge of my model like the option in sphere's parameter. I don't want to add geometery, I want to keep the same poly count.
Thanks, Eric
I imported a poly that was made in Maya into Max using obj importer. I noticed parts of it is clipped. I played with the clipping plane and that didn't fix the problem and it does a full render...I can see everything. I think its just the preview.
Also, how do I smooth the edge of my model like the option in sphere's parameter. I don't want to add geometery, I want to keep the same poly count.
Thanks, Eric
