View Full Version : Finished Weekend Challenge
Here is my finished weekend challenge entry I haod in WIP section.
No more time to finish, so this will be it. The title on the image is the topic for the challenge.
http://bgdm0.tripod.com/challenge_5_3.jpg
You will have to cut and paste this as I can't get this down to 50K without losing too much clarity.
Let me know what you think!! Please!!
BgDM
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Can I get some input. I Need responses so I can learn how to improve. Please help me!!! Bash it to hell! I don't care if it is all negative. Just give me something.
/me never gets responses. :shrug:
BgDM
mikesnail
06-16-2002, 11:51 PM
hi, i would like to give input, but your are putting your image onto "tripod" and they dont like external linking to images so we cant see it:shrug:
Valkyrien
06-17-2002, 12:06 AM
add a freakin ? at the end of th url when you copy it to your address bar...;);)
gah, lost it. never mind... :(
DgiMusique
06-17-2002, 01:05 AM
nice thing! really freaky... would need more work on the textures though!... but i really like it... maybe that freaky face in the hole would need more colours with red eyes (only a suggestion)
and put some less stuff (whatever it is) at the left... that brownish kind of thing flying in the air just looks like smoke/dust but too present
but i love the atmosphere :beer:
wgreenlee1
06-17-2002, 07:17 AM
Looks good but I dont care for the texture on the rocks!
:hmm:
Thanks for the input people!
mikesnail: I am working on getting a site up of my oiwn. Until then, I will have to use tripod. Sorry. If you copy and paste the link, you should be able to see it.
DgiMusique: I know I needed some more/better textures for the walls. I only had a 24 hour window to do this, so I just used one from the web and didn't really play with it too much. Probably should have. The particle system to get the smokey like stuff camo out too heavy. I forgot to play with the alpha on it, so it came out a little much. But too late now. :hmm:
Thanks for the input. It is appreciated.
BgDM
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