caimatthews
01-03-2013, 09:15 AM
Hi All, happy new year!
I have a thinking particle setup which I'm very happy with, but I'm struggling with one final detail - Basically I want all the particles to emit light while they are alive.
With a standard particle system, it's possible to just make any light a child of the emitter & hey presto, each particle from that emitter is it's own light source. However this does not work when parenting a light to the null object I have as the host for my TP setup (null, with xpresso tag that includes my nodes - Very simple pstorm with gravity & deflector).
I know I could get the effect I want with a material, but I would rather figure out the most technically correct way to achieve this.
So my question is, can anyone give me some hints or an answer to how to create individual TP light sources, either at the layout level or in xpresso?
Any feedback would be much appreciated! Thanks :)
I have a thinking particle setup which I'm very happy with, but I'm struggling with one final detail - Basically I want all the particles to emit light while they are alive.
With a standard particle system, it's possible to just make any light a child of the emitter & hey presto, each particle from that emitter is it's own light source. However this does not work when parenting a light to the null object I have as the host for my TP setup (null, with xpresso tag that includes my nodes - Very simple pstorm with gravity & deflector).
I know I could get the effect I want with a material, but I would rather figure out the most technically correct way to achieve this.
So my question is, can anyone give me some hints or an answer to how to create individual TP light sources, either at the layout level or in xpresso?
Any feedback would be much appreciated! Thanks :)
