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View Full Version : MAX5: load up character at home = fine, load up at work = body up-side-down


Magicman49
12-09-2003, 05:23 PM
Hi

I have a very strange problem. I have created and rigged/skinned a spider character using MAX 5 at home. I have standard IK for the legs, and Spline IK for the body. I have parented the legs to the root bone of the body. When I load up the file at home, it works fine. When I load up the same file at work, the body is exaxtly 180 degrees upside down. There must be some setting somewherer hiden deep down in MAX that must be different about axis.

Can anyone help?

Thanks

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