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View Full Version : Is Houdini used for video game effects?


allergyseason
11-30-2012, 08:16 PM
In particular, I'm wondering if Houdini can be used to create things like smoke, fire, and sparks for use inside a game engine. I've been told Maya is not good for this and to go with UDK. Houdini, however, seems to be gaining a lot of steam in the VFX industry, I'm just not sure if its use is strictly limited to movie effects.

Thank you

Pyramid
12-02-2012, 07:36 PM
Yes. Houdini was used for some of the effects in Uncharted 3.

http://www.sidefx.com/index.php?Itemid=68&id=2208&option=com_content&task=view

dantea
12-03-2012, 01:00 AM
Also for some water flow stuff in Portal 2:
http://alex.vlachos.com/graphics/Vlachos-SIGGRAPH10-WaterFlow.pdf

And in the SSX remake:
http://www.sidefx.com/index.php?option=com_content&task=view&id=2211&Itemid=68

fomal
12-04-2012, 10:47 PM
I'm currently employed by Guerrilla games and we use Houdini for a lot of custom fx and protoyping solutions that might end up in our engine. It's not bound to effects at all...

Article on Killzone 3: http://www.sidefx.com/index.php?option=com_content&task=view&id=1952

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