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opus13
12-08-2003, 06:25 AM
hello,

is it possible to use vertex colors to define texture blending areas
in place of a mix/blend map? i have looked through the reference system, but havent gotten a clear idea of it. it seems like vertex painting is for lighting information, and that's all.

i am using v5.

thanks

opus13
12-08-2003, 08:04 PM
never mind, i figured it out. :)

gamekill
06-06-2004, 02:32 AM
share it with us then, please. I am very interested in this. I wish there was a way to blend some textures nicely and smoothly, using the vertex paint.

:eek: :surprised :surprised :surprised

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