opus13
12-08-2003, 06:25 AM
hello,
is it possible to use vertex colors to define texture blending areas
in place of a mix/blend map? i have looked through the reference system, but havent gotten a clear idea of it. it seems like vertex painting is for lighting information, and that's all.
i am using v5.
thanks
is it possible to use vertex colors to define texture blending areas
in place of a mix/blend map? i have looked through the reference system, but havent gotten a clear idea of it. it seems like vertex painting is for lighting information, and that's all.
i am using v5.
thanks
