DeadlyNightshade
11-21-2012, 10:42 PM
I have a textScrollList for displaying all UV-sets on a mesh (similiar in structure as the default one in the UV Set Editor -window).
One problem with it is that it doesn't keep the active UV set highlighted: if the user selects some other UV, face or edge - or switches selection type - it loses it's highlighting.
I assume one could add something for this via a scriptJob - but there doesn't seem to be any flag or anything for just highlighting an item in a textScrollbar.
One problem with it is that it doesn't keep the active UV set highlighted: if the user selects some other UV, face or edge - or switches selection type - it loses it's highlighting.
I assume one could add something for this via a scriptJob - but there doesn't seem to be any flag or anything for just highlighting an item in a textScrollbar.
